Distress

Now that the game is over 75% delivered things are getting pretty exciting. It’s being played all over the world – and those that have embarked into the Spire have suffered many unspeakable deaths! This is good!

One of the biggest surprises I didn’t see coming was a reaction to some of the design choices…I had no idea what I was getting into in so many ways.

The game is a little unusual in certain respects. People seem to be used to identical card backs. I certainly don’t blame them. For this game every single one of them is different. Since it’s a book made into cards they needed to be numbered. Since they were already different I thought it was a great opportunity to give them a little more personality. If the card is bad news…it might have a splatter of red on the back. If something odd is going to happen, well something odd might be on the back of that card…

I guess I did my job a little too well. There is a lot of confusion about why these things are there, and how the printer must have messed it up. So much my artsy fartsy endeavors.

TINY SPOILER WARNING

If you are still reading this and are questioning an odd color bleeding…maybe some realistic-looking anomalies on some card backs, I have listed some of the major contenders here…(but please don’t flip them and ruin the surprise!). Like I said, there are reasons these cards are the way they are!

1, 2, 3, 93, 97, 98, 99 and 105- and plenty more.

Above is a closer look at the Card Backs for Cards 1-3. The intent here was to show the game turning on. I think of Spire’s End more like an old school video game than a card game. The back of the cards are a minimalistic HUD. I don’t know how clear that is, time will tell.

“There is nothing wrong with your television set. Do not attempt to adjust the picture. We are controlling the transmission.”